| Media Production and Workflow Management, 2023 |
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| Simpro Tool - Usage in Industry, 2023 |
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| Design - A Journey, 2023 |
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| Content Creation: application of New Media Tools in Digital Marketing and Brand Building, 2023 |
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| IP and copyright as a Legal Issue in the current Scenario, 2023 |
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| Simpro Tool - Usage in Industry, 2023 |
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| Current trenda in flim production, editing and direction: AN Industry Perpective, 2023 |
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| Erogonomics - fundamentals and Recent Trends for Research, 2022 |
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| UI Design - a Whole new world of opportunities, 2022 |
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| Trends and opportunities in flimmaking, 2022 |
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| Museum Curation in the digital Age, 2022 |
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| Trends and opportunities for building media professionals in OTT platforms, 2022 |
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| Packing Design (A Study), 2022 |
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| Creativity in poster design, 2022 |
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| User experience & Interaction, 2022 |
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| Introduction to Digital Products, 2022 |
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| User experience in Digital Products, 2022 |
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| UX - Behind the screens, 2022 |
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| Contemporary Indian Films, 2022 |
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| What 's and Why's of Broadcast Media, 2022 |
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| 3D facial Animation, 2022 |
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| How to be an entrepreneurial journalist, 2022 |
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| Notes on digital preservation, 2022 |
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| Gender representaion in educational text books and its impact over society, 2022 |
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| Cinematography, 2021 |
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| Nuances of web series Script - Writing, 2021 |
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| An Introduction to NFT & The joy of cinema, 2021 |
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| Educating the world through media on the importance of environment, 2021 |
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| Nuances in reporting a news story. The experience of covering farmers' Protests", 2021 |
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| Experience and interfaces understanding the business of design, 2021 |
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| Multidisciplinary Art Practices, 2021 |
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| Feed the eyes, 2021 |
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| Health care: Producct inoovation and Regulatory Compliance, 2021 |
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| Opportunities in mHealth Technologies in Healthcare, 2021 |
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| Design for impact - Healthcare product design for resource constrained settings, 2021 |
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| Online Information - Fact Check, 2021 |
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| An Insight Into Conservation of Eco System, 2021 |
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| Virtual Reality - The Reality Of Our Future, 2020 |
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| Data Analytics and visualisation, 2020 |
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| Writing with Light: Exposing Research on Photography, 2020 |
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| M - Commerce, 2020 |
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| Product design, 2020 |
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| Design fundamental - 3D, 2020 |
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| The role of industrial design, 2019 |
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| Product Design & Project model, 2019 |
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| Design fundamental - 3D, 2019 |
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| 3D Animations stages and production methods, 2019 |
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| Recent trends in Multimedia - Camera, 2019 |
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| Ethics and Digital Film, 2019 |
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| Hands on work on Cintiq Digital an alias 3D modelling, 2019 |
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| Multimedia and Gamification, 2019 |
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| C- Programming Part-1, 2019 |
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| C - Programming Part-2, 2019 |
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| Environmental factors & Ergonomic, 2019 |
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| Design of Indian Rupee symbol, 2019 |
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| advance shading, 2019 |
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| Holistic Design Thinking, 2019 |
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| Design management, 2019 |
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| Material and process, 2019 |
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| Sketching, 2019 |
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| Image representation and techniques, 2019 |
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| Industrial Design, 2019 |
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| Material Process & metals ,non metals, 2019 |
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| 2D Animation - Character Designing, 2019 |
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| Future Trends In User Experience For Virtual Reality, 2019 |
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| Recent trends and technologies in multimedia, 2018 |
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| Recent trends in multimedia, 2018 |
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| Texturing and Facial Rigging Techniques in Autodesk Maya : An Industry Perspective, 2018 |
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| Current Trends in 3D Animation Production from Industry Perspective, 2018 |
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| Emergency Nursing, 2018 |
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| Enhancing life for the Disadvantaged through medical product design, 2018 |
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